Current: App v0.3.020 · PNG/JPEG/GIF/WebP live · BMP/ICO MVP · Parity QA Suite
Warconvert is a local-first image format converter: upload once, convert to
PNG, JPEG, GIF, BMP, ICO, WebP, then download. No servers — the long-term
goal is a single-file HTML tool you can run offline.
Done In progress / partly live Planned / not started
One row = one build slice
Phase 0Warchief Shell + Input Spine
Branded UI, drag/drop, preview, and the conversion pipeline interface.
Done …
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0.A — Warchief Frame + LayoutUI
App frame, header pills, “Roadmap” parity, and a clean center workflow panel.
Done · styling + spacing lock-in
0.B — Upload + Drag/Drop + PreviewInput
Accept files, show size/type, and render a reliable preview (with fallback decode strategy).
Done · decode spine + preview canvas
0.C — Target Picker + Batch Queue (v1)Flow
Choose output format per file; queue list with per-item status and “Convert all”.
Done · multi-file quality-of-life
0.D — Download ManagerOutput
File naming templates, “Save as…”, and optional ZIP pack for batch exports.
Choose a background (black/white/custom) when converting transparent sources to JPEG.
Done · avoid “black halo” surprises
Phase 3GIF Output
Single-frame export first; animation later as a separate milestone.
Done …
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3.A — Export GIF (Single Frame)GIF
Encode current canvas buffer as a static GIF for compatibility targets.
Done · simple, reliable baseline
3.B — Palette / Dither Controls (v1)Color
Basic dithering toggle + palette size presets to reduce banding.
Done · quality knobs for GIF limits
3.C — Animated GIF (Optional Expansion)Anim
Add true multi-frame GIF export + timeline controls (planned to integrate with Oranima pipeline).
Planned · multi‑frame lane (Oranima/timeline milestone)
Phase 4BMP Output
Legacy-friendly exports and predictable byte layouts.
In Progress …
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4.A — Export BMP (24-bit)BMP
Export BMP (baseline lane). Current build exports 32‑bit BGRA; add true 24‑bit BMP option for widest decoder support.
Partial · exports 32‑bit BGRA today; add 24‑bit baseline for maximum compatibility
4.B — Optional 32-bit + Alpha NoteAlpha
32‑bit BMP export is live (BGRA). Document/communicate alpha caveats and offer a compatibility switch if needed.
Done · 32‑bit BGRA encoder (alpha may be ignored by many decoders)
Phase 5ICO Output
Icon bundles (multi-size) for favicons and Windows assets.
In Progress …
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5.A — ICO Pack BuilderICO
ICO export is live as a single image entry (PNG payload, alpha preserved). Planned: multi-size pack builder (16→256).
Partial · single‑image ICO (PNG payload) with resize-to-≤256; pack builder still planned
5.B — Icon Preview GridUX
Preview each generated size in a grid (light/dark checkboard backgrounds).
Planned · preview multi-size sharpness before export
5.C — Smart Crop + Centering HelperFit
Optional crop/contain modes so small icons don’t get awkward padding.
Planned · crop/center helpers for icon-ready framing
Phase 6WebP Output
Modern compression target with lossy/lossless options.
In Progress …
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6.A — Export WebP v1WEBP
Export WebP is live (browser encoder).
Done · WebP export lane is live
6.B — Lossy / Lossless ToggleMode
Lossy/Lossless control is live. Lossless is best‑effort depending on browser encoder.
Done · lossy/lossless toggle (lossless is best‑effort, browser-dependent)
6.C — Batch PresetsBatch
Per-format presets (PNG lossless, JPEG 85, WebP 80) for “convert a folder” workflows.
Planned · one‑click presets for batch workflows
Phase 7Oranima Bridge + Local Frame Cache
Planned pipeline: cache frames locally (IndexedDB) and roundtrip assets into Oranima’s timeline editor.
Planned …
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7.A — IndexedDB Frame Cache (v1)Cache
Store decoded frames/images locally (IndexedDB) so Oranima can load/swap them without re-importing each time.
Planned · local-first frame store + manifest index
7.B — Warconvert → Oranima Asset ManifestBridge
Define a simple manifest (JSON) describing frames, sizes, and metadata for Oranima to ingest.
Planned · import/export contract for timeline editor
7.C — Roundtrip + Frame Substitution FlowPipeline
Enable swapping frames in Oranima and returning updated assets back to Warconvert / Warpaint workflows.
Planned · roundtrip UX + conflict handling
Roadmap is aspirational and will evolve. Status in this file is updated from app snapshot: Warconvert v0.3.020 (BMP/ICO/WebP MVP + Parity QA). Priority: stability → correctness (truth buffer) → batch ergonomics → optional expansions (animation, packs, Oranima bridge).